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Card Generation + Dynamic Integration via Grammar Language

AI Project - 3 Members - Python, GIGL

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My Input

I worked on the pipeline integration for translating generated cards to executable cards within the mini-Slay the Spire framework. Inspired by Chen & Guy's Chaos Cards paper and Bateni & Whitehead's Language Driven Play paper, we wanted to remix the grammar language for Slay the Spire and procedurally generate cards and card decks. Alongside generation, we also wanted to evaluate card strengths and evaluations for improved generation and playability. For more details, check out our project report!

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