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AI Project - 4 Members

React, JavaScript - 2021

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My Input

The program was a 4-person project to present what we could create using AI strategies we learned in the course. We stuck with creating an AI-generated skill tree builder since we were all familiar with the game The Witcher 3: Wild Hunt to make AI as a Design Aid and a Theorycrafter. The program is a tool that uses search algorithms to generate skill trees that allow for a player to specify which build they would like to create in the game. Mason and I focused on the back-end while Andrew and Jason focused on the front-end. Because the original MCTS algorithm focused on finding the best win/loss conditions, we had to adapt the program so it focuses on reaching the desired percentage distribution the user wants given a certain amount of skill points to allocate. With that, we had to weigh each skill and find the highest skill trait percentage wise when traversing, as well as prune off skills that aren't desired from the user.

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